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Anyway this was to see what your opinions are on Runescape

1 higher shield in each area than it is kite counterpart and +4 strength? For RuneScape gold those who have strength from the high digits for whatever you're in (ex. 88, 99,78) then you could get an extra 1 damage on your maximum hit, but it actually does nothing. Even with all the additional 1 damage, that payoff is fairly pathetic for how often it requires to be recharged.

Rune gauntlets are fine, but there's the recharge cost if you die, and if you pk (that will be pretty much the only use for them at F2P) you are bound to die, and it is a pain. Even the scope benefit of green d'hide coif is weak for how frequently it has to be recharged. Mage is actually the only rewarding course for the rewards cause they are the best even when uncharged. I feel like the fees should last more, or be totally removed and only up the initial price.

Feelings? What a disappointment! I expected these things to have Forge-level customisation with dialogue boxes and savable configs. You know, a suitable instrument. Okay, so that I overexpected and when something like that was released then lots of the RS community could have issues using it, but I needed something with depth.

What did I get? Some really limited set of cool-looking-but-useless tools which don't really get the job done. I can see the potential for some of these, but they can not be combined in all and there is some basic principles missing. For instance, hide and seek. Appears to be a fantastic idea. Wish to know the problems? You have to maintain the exact same clan channel. Well, sort of - that the seekers' rings are pretty useless as they only buzz and don't have any actual clues in them such as a distinction of just how near you are to some one (else I could not get it to work). The other issue is that everyone in your station is purple on the map, and thus if you are close enough to buzz you are already on the map.

And then you can not even label somebody. The best I can think of for a tag needs to be a rubber chicken or carrot hit, but even then it is not obtained the clan functionality built in. What games will you play where you can't tag anyone? Of this means that the majority of my game ideas are useless. Take my idea of adapting 40-40 house to RS for playing somewhere like varrock town centre.

I need to have a goal for my runners to achieve, a means for my defenders to catch the runners and I want some way to make the defenders' job manageable - they'll be outnumbered so they want an enforced upper hand. I also want some way to keep the match clear so there's no cheating - announced score counts and irrefutable catch announcements. Which of rs 2007 gold these can I do at the present time? Not a good deal.

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